Commands/Signals
This menu is new to X3TC but it does contain instructions that existed in previous games but were listed in other menus
- <RefObj> connect ship command/signal <Object Command/Signal> to script <script Name> with prio <Var/Number>
- <RefObj> set ship command/signal <Object Command/Signal> to global default behavior
- <RefObj> ignore ship command/signal <Object Command/Signal>
- <RefObj> add secondary signal signal=<Object Signal>, script=<Script Name>, prio=<Var/Number>, name=<Var/String>
- [url=/msci-handbook/editor/instructions/general/commands_signals/2]<RefObj> remove secondary signal signal=<Object Signal>, name=<Var/String>
- global secondary signal map: add signal=<Object Signal> race=<Var/Race> class=<Var/Class> script=<Script Name> prio=<Var/Number> name=<Var/String>
- global secondary signal map: remove signal=<Object Signal>, race=<Var/Race> class=<Var/Class> name=<Var/String>
- global script map: set: key=<Object Command/Signal> , class=<Var/Class> , race=<Var/Race> , script=<script Name> , prio=<Var/Number>
- global script map: remove: key=<Object Command/Signal> , class=<Var/Class> , race=<Var/Race>
- global script map: ignore: key=<Object Command/Signal> , class=<Var/Class> , race=<Var/Race>
- set script command upgrade: command=<Object Command/Signal> upgrade=<Var/Ware>
- <RetVar> = get script command upgrade: command=<Object Command/Signal>
- set script command upgrade: command=<Object Command/Signal> upgrade=<Var/Ware> script=<Script Name>
- set ship command preload script: command=<Object Command/Signal> script=<Script Name>
- global script map for wings: key=<Var/Wing Command> race=<Var/Race> script=<script Name> prio=<Var/Number>
- [url=/msci-handbook/editor/instructions/general/commands_signals/8]set script command upgrade: wing command=<Var/Wing Command> upgrade=<Var/Ware>
- set script command upgrade: wing command=<Var/Wing Command> upgrade=<Var/Ware> script=<Script Name>
- set wing command preload script: wing command=<Var/Wing Command> script=<Script Name>
- add ship custom command: id=<Var/Number>
- remove ship custom command: id=<Var/Number>
- <RetVar> = ship custom command exists: id=<Var/Number>
- set script command target: <Value>
- <RetVar/IF> get script command target
- <RefObj> connect wing command/signal <Object Command/Signal> to script <Script Name> with prio <Var/Number>